What Is a Good Ping? Latency Explained and How to Lower It (2026)
What is a good ping for gaming, video calls and streaming? See ping ranges in ms, what jitter and packet loss mean, how to test latency and 10 ways to lower ping.
LandGadget Newsroom · · 6 min read

Ping is the number you see in the corner of a game or under a speed test, and it decides whether your shots register on time and whether video calls feel natural. Here is what counts as a good ping, why it goes up and the fixes that actually work.
Quick answer: ping ranges
| Ping | What it feels like | Good for |
|---|---|---|
| Under 20 ms | Instant | Competitive shooters, fighting games, cloud gaming |
| 20–50 ms | Very responsive | Any online game, video calls |
| 50–100 ms | Slight delay in fast games | Casual and most online games, calls |
| 100–150 ms | Noticeable lag | Browsing, streaming, turn-based games |
| Over 150 ms | Laggy, rubber-banding | Not suitable for real-time games |
What ping actually measures
Ping (latency) is the round-trip time for a small packet to reach a server and come back, in milliseconds. It is not the same as speed: Mbps is how wide the pipe is, ping is how long the pipe is. A 1 Gbps plan can still have 80 ms ping to a far-away server, and a 50 Mbps plan can have 10 ms to a nearby one. If you're wondering whether your plan is fast enough in the first place, see what is a good internet speed.
Two more numbers matter as much as the average:
- Jitter — how much ping varies. Under 5 ms is great, over ~30 ms causes stutter.
- Packet loss — packets that never arrive. Anything above 1% causes teleporting players and robotic voices.
What makes ping high
- Distance to the server. Light in fibre needs about 1 ms per 100 km each way, plus routing. Playing on a server on another continent always means 100+ ms.
- Connection type. Fibre usually gives 5–15 ms to nearby servers, cable 10–30 ms, DSL 20–50 ms, 4G/5G 20–60 ms with more jitter, and geostationary satellite 600 ms+. Low-orbit satellite such as Starlink sits around 25–60 ms.
- Wi‑Fi. Walls, distance and crowded channels add retransmissions — the classic cause of lag spikes. Our Ethernet vs Wi‑Fi comparison explains the difference.
- Bufferbloat. When someone uploads a video or a backup runs, the router's queues fill up and ping can jump from 15 ms to 300 ms. This is why ping "only spikes in the evening".
- Your provider's routing and peak-hour congestion.
How to test ping properly
- Run a speed test that shows idle and loaded latency (Cloudflare's speed test and Speedtest by Ookla both do). A big jump under load means bufferbloat.
- Check the in-game network graph — it measures ping to the actual game server, which matters more than any website.
- On a PC, run
ping -n 50 1.1.1.1(Windows) orping -c 50 1.1.1.1(macOS/Linux) and look at the minimum, maximum and lost packets. - Test once on a cable next to the router and once on Wi‑Fi where you play. If only Wi‑Fi is bad, the problem is inside your home.
10 ways to lower ping
- Use an Ethernet cable for a PC or console. It removes Wi‑Fi spikes almost completely.
- Can't run a cable? Move closer to the router, use the 5 GHz or 6 GHz band and put the router in a better spot.
- Switch to a less crowded channel — see the best Wi‑Fi channel for 2.4 and 5 GHz.
- Pick the nearest game server or region in the game settings.
- Stop background uploads and downloads: cloud photo backup, game updates, torrents, 4K streams on other devices.
- Enable SQM or "Smart Queue" on your router if it has it (many Asus, TP‑Link, Eero and OpenWrt routers do) — the best fix for bufferbloat. QoS that prioritises your console helps too.
- Restart and update the router — see how to update router firmware.
- Close apps that use the network on the gaming device itself, including launchers downloading in the background.
- Consider a different connection type. Moving from DSL or mobile internet to fibre is the single biggest ping upgrade.
- Skip the "ping booster" myths. Gaming VPNs, special cables and DNS changes almost never lower game ping; DNS only affects how fast sites start loading.
How much ping do different activities need?
- Competitive shooters (CS2, Valorant, Fortnite): under 30 ms ideal, under 60 ms acceptable.
- MOBAs and MMOs: under 80 ms.
- Cloud gaming: under 40 ms with low jitter — see what is cloud gaming.
- Video calls: under 150 ms with low jitter.
- Streaming and browsing: ping barely matters.
If your whole connection feels slow rather than just laggy, start with why is my Wi‑Fi so slow.
Frequently asked questions
What is a good ping for gaming?
Under 50 ms is good for any game, under 20 ms is ideal for competitive shooters and fighting games. 50–100 ms is fine for most online games, and above 150 ms you will notice delay in fast-paced titles.
Is 100 ms ping bad?
It is not bad for browsing, streaming or turn-based and casual games, but in competitive shooters 100 ms puts you at a noticeable disadvantage.
Does faster internet lower ping?
Not directly. Mbps measures capacity, ping measures delay. A faster plan helps only if your current line is saturated by other traffic.
Why is my ping high on Wi‑Fi but fine on cable?
Wi‑Fi adds retransmissions and interference from walls and neighbouring networks, which shows up as spikes and jitter. A cable or better router placement usually fixes it.
What is jitter?
Jitter is how much your ping changes from moment to moment. Under 5 ms is great; above about 30 ms causes stutter in games and calls even if the average ping looks fine.
Can a VPN lower ping?
Rarely. A VPN usually adds distance and delay. It only helps in the uncommon case where your provider routes traffic to a game server badly.
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