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Xbox Labs is Microsoft's new team for game tech experiments

Xbox CEO Asha Sharma asked CTO Scott Van Vliet to stand up Xbox Labs, a small group exploring ports, remixes and new ways to play — while keeping Xbox's core priorities.

LandGadget Staff · · 2 min read

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Image: Tom Page / Wikimedia Commons, CC BY-SA 2.0
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On 13 October, Xbox CEO Asha Sharma announced Xbox Labs, a small internal group led by Xbox CTO Scott Van Vliet. Its job is to turn emerging game-tech ideas into things players and developers can try.

Why Labs now

Sharma pointed to recent community experiments: games decompiled and rebuilt for hardware they were never meant for, Windows builds running on Apple Silicon, and ports that run in a browser with WebAssembly and WebGPU. She also noted games remixed into other titles' source code. Those efforts, she wrote, challenge old assumptions about how software ties to hardware and how people create and play.

What the team will do

Labs will be a mix of game makers, engineers and scientists. Sharma says they will build in the open, learn from how people use what they ship, and measure success by whether more people are playing and creating. Tools they develop are meant to be shared with developers across the industry, as Xbox has done before.

She framed games as a natural next workload for AI agents after coding, noting that people spend more than 72 billion hours a year playing Xbox games — roughly five times the estimated time spent writing code worldwide.

Priorities unchanged

Sharma stressed that Labs does not replace Xbox's existing work. The company remains committed to its 4Cs, to making great games, to hardware, and to stewarding IP and communities. Labs is a way to explore new technology without abandoning current plans.

A simple site at labs.xbox.com is live for updates.

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